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- This is the options Quick Reference
-
- Options syntax:
-
- # The '#' marks a comment line
- LENGTH <Distance>
- DISTANCE <Euclidian distance>
- BLIND <Sector> <Distance>
- LINE <Line no>
- LEFT <Line no>
- RIGHT <Line no>
- BLOCK <Line no> <Line no>
- ONE <Line no> <Line no>
- SAFE <Sector> <Distance>
- INV SAFE <Sector> <Distance>
- INV BLIND <Sector> <Distance>
- REPORT <Distance>
- PERFECT
-
- <Distance> The distance is the number of sectors between two sectors
- Counted in a strange way. For instance if you want the monsters in
- a sector to be totally blind use 'BLIND <Sector> 0'. If you want them
- to be able to see their own sector use 'BLIND <Sector> 1',
- for neighbours use 2 and so on.
-
- <Euclidian distance> is the distance in 1/10 th of meters (intuitively)
- that monsters can see.
-
- <Line no> Is the number of a TWO SIDED line. This line number can be found
- using almost every WAD builder. (DEU5.21 recommended)
-
- <Sector> is the number of a sector. can also be found
- by the same WAD builder.
-
- a brief explanation: (sorted alphabetically)
-
- * BLIND Specifies the distance a monster can see (near sighted)
- BLOCK Monsters can't look through BOTH 2s lines (One is ok)
- DISTANCE Makes all monsters unable to see further than this.
- * INV BLIND Specifies that monsters can only see outside the distance.
- * INV SAFE Monsters can't see this sector inside the distance.
- LEFT Makes a 2s line that can only be looked through left to right.
- LENGTH Specifies the max # of sectors any monster can see.
- LINE Makes a 2s line impossible to look through for monsters.
- ONE Same as block, but only stops LOS one way.
- PERFECT Generates a perfect reject map.
- REPORT Reports all detected distances >=<distance> to <wad file>.RPT
- RIGHT Makes a 2s line that can only be looked through right to left.
- * SAFE Monsters can't see this sector outside the distance.
-
- Options marked by * indicates that BLIND and SAFE gets
- special meanings when combined with INV BLIND and INV SAFE (respectively)
- for the same sector.
-